

SUPERHOT: Mind Control Delete is DLC, where the game is proceduraly generated instead of linear. They called it SUPERHOT: Mind Control Delete. On July 16th 2020, there was suddenly more SUPERHOT. Stream 4: SUPERHOT Lore, Explained… Part 2 There’s nothing to spoil because there is no story! No plot whatsoever! So don’t even humor the idea that there could be! Play SUPERHOT already! Play it! I know the game’s about four years old but there could be someone following this who’s never seen it before. But perhaps you should consider not playing SUPERHOT. Perhaps more innovative than what came before it, and perhaps even what came after. SUPERHOT is a shooter, where you’re always in bullet time and a pretty innovative one at that. HOTSWITCH: Better for abandoning current situations.ĬHARGE: Better for engaging current situations.Hey, do you like extremely illegal games that your unnamed friend sent to you through your DMs? Well, you’ll love SUPERHOT! Do you need any more information than that? Well you’re better off in the dark. If charging into a concrete with a non-head hitbox, without or, the concrete will never die.This can be avoided by stunning the enemy first (a.k.a. fists without suppunch.hack), charge will not be lethal, and will require an extra punch/hit. If charging with a non-lethal weapon (e.g.Difficult to tell to whom you're charging to when people are lined up.Can't charge whilst holding throwables (except knife) and guns (except shotgun post-bullets).suppunch.hack lets you instantly kill anyone with a punch (except bosses, of course).Always recieve a weapon from target (except red-weapons).Lets you kill people in two punches and lets you stun concretes without any additional hacks.Recharges around 30%-50%.Ĭhainchrg.hack gives your charge a time-limit instead of a use-limit (increases cooldown and removes recharge.hack). Hacks: recharge.hack removes a bit of cooldown after a kill. (not really a con, but still) ADDICT still makes you throw your weapon, even with prfswitch.hack.Ĭharge: Charge at an enemy, hurting them with your current melee weapon.If using ultraswitch.hack, every person you hotswitch to except the last one (you) will have their weapons destroyed.Destroys weapon if you dont have prfswitch.hack or do not have time to stun.If teleporting into a mushroom (landmine) enemy, bullets will expel from your body, potentially killing the enemies surrounding him.One-hit kill the person you're hotswitching with, no exceptions (can't hotswitch with bosses).Easy to tell who you're hotswitch with.Can potentially recieve a gun after usage, when using prfswitch.hack or stunning before hotswitch (cannot get weapon from red-weapons, even with prfswitch.hack).Ultraswitch.hack gives your hotswitch a time-limit instead of a use-limit (increases cooldown).


Hacks: prfswitch.hack lets you keep the enemies weapon after hotswitching. not katana or knife, you just throw those into the wall/ground).

What are the strengths and weaknessesĬhange places with an enemy, and destroy their currently held weapon, if breakable (a.k.a. That is true but that's what I'm trying to find out. I suspect which is more powerful comes down to your playstyle and what your strengths and weaknesses are in terms of what sort of trouble you're most likely to need to use one or the other to solve. Publicado originalmente por x_equals_speed:There are times you'll be more glad to have hotswitch and times you are more glad to have charge.
